ART PIPELINE IN CASUAL GAMES / AGILE METHODOLOGIES IN GAME DEVELOPMENT (Gameloft)


Is there a way to shave years off of the trial and error implementing Agile?
Find Out Now.


Лектори: Никола Стоянов, 2Д художник и Петър Петров, 3Д художник / Танко Шокеров, продуцент

ART PIPELINE IN CASUAL GAMES / AGILE METHODOLOGIES IN GAME DEVELOPMENT (Gameloft)

Speakers : Никола Стоянов, Петър Петров, Танко Шокеров