Agile Project Management Academic Research Report Summary
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Topic Summary (from en.wikipedia.org): while iterative methods evolve the entire set of deliverables over time, completing them near the end of the project . Both iterative and agile methods were developed as a reaction to various obstacles that developed in more sequential forms of project organization. For example, as technology projects grow in complexity, end users tend to have difficulty defining the long term requirements without being able to view progressive prototypes. Projects that develop in iterations can constantly gather feedback to help refine those requirements. According to Jean-Loup Richet (Research Fellow at ESSEC Institute for Strategic Innovation & Services) ‘this approach can be leveraged effectively for non-software products and for project management in general, especially in areas of innovation and uncertainty. The end result is a product or project that best meets current customer needs and is delivered with minimal costs, waste, and time, enabling companies to achieve bottom line gains earlier than via traditional approaches.
Major Themes:
- According to Jean-Loup Richet (Research Fellow at ESSEC Institute for Strategic Innovation & Services) ‘this approach can be leveraged effectively for non-software products and for project management in general, especially in areas of innovation and uncertainty (from en.wikipedia.org)
- Situation-appropriateness can be considered as a distinguishing characteristic between agile methods and traditional software development methods, with the latter being relatively much more rigid and prescriptive (from en.wikipedia.org)
- Both iterative and agile methods were developed as a reaction to various obstacles that developed in more sequential forms of project organization (from en.wikipedia.org)
- The Book has been recommended by different reviewers. (from en.wikipedia.org)
- Extreme project management differs from traditional project management mainly in its open, elastic and undeterministic approach (from en.wikipedia.org)
- The end result is a product or project that best meets current customer needs and is delivered with minimal costs, waste, and time, enabling companies to achieve bottom line gains earlier than via traditional approaches. (from en.wikipedia.org)
- The product owner should be on the business side of the project, and should never interfere or interact with team members on the technical aspects of the development task. (from en.wikipedia.org)
- If you’re a freelancer looking for extra income or a new lifestyle, chances are you’ve already checked out a few freelancing sites in the past. (from www.business.com)
- The five disciplines represent approaches (theories and methods) for developing three core learning capabilities: fostering aspiration, developing reflective conversation, and understanding complexity . (from en.wikipedia.org)
- The Product owner represents the stakeholders and is the voice of the customer , who is accountable for ensuring that the team delivers value to the business (from en.wikipedia.org)
- Scrum teams should have one product owner, this role should not be combined with that of the Scrum master (from en.wikipedia.org)
- The Product owner writes (or has the team write) customer-centric items (typically user stories ), ranks and prioritizes them, and adds them to the Product backlog (from en.wikipedia.org)
- Like the Toyota Production System, Agile construction is a system that relies on input from the source of the work information, both up front for planning the project, as well as throughout the life of a project for real-time feedback (from en.wikipedia.org)
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agile project management
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100% |
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project management
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80% |
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agile software development
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50% |
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Software Development
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40% |
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extreme programming
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30% |
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agile methods
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20% |
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Creating Innovative Products
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20% |
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Jim Highsmith
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20% |
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CMP Media
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20% |
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Book review
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20% |
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Privacy Policy
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20% |
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Extreme project management
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20% |
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project stakeholders
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20% |
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traditional project management
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20% |
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Extreme project manager
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20% |
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extreme projects
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20% |
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project manager
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20% |
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traditional approach
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20% |
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Doug DeCarlo
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20% |
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extreme approach
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20% |
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extreme project
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20% |
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Software development process
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20% |
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Software Quality
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20% |
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sprint planning
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20% |
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development team
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20% |
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product development
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20% |
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freelancing sites
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10% |
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Learning Organization
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10% |
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Peter Senge
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10% |
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systems thinking
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10% |
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five disciplines
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10% |
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software development methods
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10% |
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development methods
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10% |
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Product owner
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10% |
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Scrum master
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10% |
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Product backlog
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10% |
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scrum team
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10% |
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Agile Software
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10% |
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Agile construction
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10% |
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Toyota Production System
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10% |
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Agile construction
agile methods
agile project management
Agile Software
agile software development
Book review
CMP Media
Creating Innovative Products
development methods
development team
Doug DeCarlo
extreme approach
extreme programming
extreme project
Extreme project management
Extreme project manager
extreme projects
five disciplines
freelancing sites
Jim Highsmith
Learning Organization
Peter Senge
Privacy Policy
Product backlog
product development
Product owner
project management
project manager
project stakeholders
Scrum master
scrum team
Software Development
software development methods
Software development process
Software Quality
sprint planning
systems thinking
Toyota Production System
traditional approach
traditional project management
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